City in the Sky
City in the Sky is, at first, a tech demo which utilises the Havok physics engine. The animated scenes have physical properties applied to the virtual environment (e.g. like gravity, friction, etc) to make certain sections of the animation appear more realistic in movement.
The story follows the initial attack and siege on a great hovering industrial city. Two robot soldiers, with no prior battle experience loaded into their flash memory, are thrust into the fight to defend their home.
Involvement: Concept, Design, 3D Modelling, Animation, Editing
Software: Autodesk 3DS Max, Final Cut Pro X